A downloadable game


Project Brief: A2 Creative Project

The A2 Creative Project challenges learners to collaboratively create an engaging game inspired by the popular “Animal Crossing” style, utilizing a hexagon map system. The project aims to adhere to a PEGI 7 rating and embrace a low-poly aesthetic.


Story:

The game is set in the mind of a child during their dreams. In this dream world, malevolent forces have pushed yo-kai out of a shrine. It becomes the child’s responsibility to gather these yo-kai and rebuild the shrine. As they collect more yo-kai, the shrine gradually takes shape.

To achieve this, the child must explore various biomes and collect specific components to summon different yo-kai. Players can reference an in-game book in their inventory to learn which components they need and where to find them.

Game Development Team:

  • Lead Programmer: Dean Kenny
  • Programmers: Dominic Cahill, Andrew Wholey, Aaron Massingham
  • Lead Artist: Isabelle Speed
  • 2D Artists: Yvonne Russell, Ivan Ivanov, Isobel McKenna, Joshua Savage, Kimberley Maeresera, Zara D’Orsi, Echo Russell
  • Lead 3D Artist: Harvey Mather
  • 3D Artists: Zain Monti, David Olach, Aidan Smee, Dominic Lowton, Bradley Lester, Ryan Archer, Leo Jones, Saharsh Jakkula
  • Lead Animator: Gabriel Callaghan